The COVID-19 pandemic accelerated adoption of four key education technology trends: hybrid learning, immersive technologies, esports, and cybersecurity in K-12. Let's explore each.
Starting March 9, 2021, Google will raise the manufacturer's suggested retail price (MSRP) of both SKUs from $30 to $38 per device license in the U.S. Here's what you need to know.
In this post, we’ll detail the value of esports in education and outline how to create a successful program with an emphasis on structure.
The new coronavirus stimulus package includes $240 billion in IT-related funding. What does this mean for the public sector? Let's explore.
The global pandemic forced educational institutions around the world to switch to online and hybrid learning in a matter of weeks -- making our schools more reliant on digital transformation than [...]
Read the latest on Microsoft's Enrollment for Education Solutions (EES) and its new security packages for education organizations.
Changes are coming to how Adobe products are licensed, and students and faculty are going to reap the rewards.
Education--more so than the enterprise--embraces choice, promoting environments that enable students to use the methods that work best for them. Here are four ways we saw this play out at [...]
From end-user devices to data center infrastructure, SHI has the expertise and partnerships to manage successful hardware refreshes. Here are a few examples spanning the private and public sectors.
The school year ends with the same routines: end-of-year grades, final projects, and the tantalizing thought of summer vacation. But in the rush of the final days of school, some things can go [...]